Friday, June 27, 2008

Episode Four Released

Episode Four is now out, and should hit the syndicated feeds shortly. The main topic is Napoleon, the block game from Avalon Hill and Columbia Games, and we also talk about ConsimWorld Expo.

Paul's individual segment continues his series relating famous quotes to wargaming, and I start a series on the historical background for CDG events. We also welcome our first guest contributor, our long time friend Jon, who talks about multiplayer wargaming.

Note: I (Martin) under-reported the number of monster games set up at ConsimWorld Expo by half. During the episode I say there appeared to be more than forty monsters set up, but a later recount showed it was actually over 80. It was quite the event.

14 comments:

Colin Hunter said...

This was an excellent episode, well done. Your commentary is often thoughtful and intelligent, superior in my mind to Point 2 Point (I still love them though).

Contact With The Enemy said...

Hey, Colin, you're going to get us in trouble with the P2P guys! Seriously, though, thanks very much. We are both big fans of P2P, so your comment really means a lot to us.

Paul

Contact With The Enemy said...

Thanks Colin, that's really nice to hear.

Martin

Lord Cthulhu said...

Great podcast guys. Keep up the good work. I like your detailed breakdown of a single game, in this case, Napoleon. I have the Columbia Games version of Napoleon, but I haven't looked at in quite a while. I might have to break it out again.

Contact With The Enemy said...

Wow, a comment all the way from R'lyeh! Now that's impressive.

Thanks for the nice words, Lord Cthulhu. We like doing it this way for exactly the reason you mentioned--the focus on a single game. The format could change in the future, but for now we're sticking with that.

One thing that we've talked about a bit is trying a game neither of us has ever played before. So the episode would be about us learning the game as well as the game itself. I don't know if we'll end up doing that, but I thin it could be interesting.

Paul

Iain said...

http://members.aol.com/_ht_a/rabdwombat/napoleon.htm

This page has some really useful rule clarifications for Napoleon - turn off your speakers before clicking...

Iain said...

Please can you think about following the instructions on this page to attach your podcasts to your posts? It would make it easier for me to catch up with your latest shows. :)

Iain said...

http://google.about.com/od/googleblogging/ss/podblogger.htm

Jay Cz said...

Enjoyed the episode much, especially the short vignette on the historical basis of a single game element (the Philip card in Hannibal). That's a good innovation.
Jay Cz

Contact With The Enemy said...

Jay CZ--
I love that idea as well. When Martin first told me his idea, I was jealous that I hadn't thought of it first. :-)

There are certainly many different small historical facts in games that could make for fascinating segments.

Paul

Mark said...

hi

We play PAX and Sword of Rome

PAX is beeter for 2 or 4

Sword of Rome (including expansion pack) is much better for 4 or 5

Eric Walters said...

Keep your formats--I love that I can squeeze in my "wargamer radio" (that's what I say it is to my wife) in about an hour.

I have both the Columbia Games and AH version of NAPOLEON--and prefer the AH version. It plays faster and is just simply a true classic. I can never grow tired of it.

I think mixing your "spotlight" segments--one episode on an old game, another episode on a new one--is the way to go. I've loved every one.

Pastor Mueller said...

Soo.... Will there be an eposode 5? I'm looking forward to it... From a fellow podcaster who tries to do a show a month but has failed so far, I understand... Thanks for the show...

Jon said...

I hear rumors that some episode 5 recording has already been done.